AI Insights · Timothy · July 2023
Top 5 City Building Games on iOS in Turkey: Q2 2023
Discover the performance trends of the top 5 city-building game apps on iOS in Turkey for Q2 2023, including weekly downloads, revenue, and active users.
The second quarter of 2023 saw intriguing trends among the top city-building games on iOS in Turkey. Here’s a closer look at the performance of the leading apps, based on Sensor Tower data.
SimCity BuildIt from Electronic Arts experienced fluctuations in both weekly revenue and downloads. Revenue peaked at approximately $4K during the week of April 17, but saw a decline to around $1.5K by the end of June. Downloads showed an upward trend towards the end of the quarter, rising from 3.1K in the week of April 3 to over 4K in late June. Active users increased from 21.8K in late March to 23.2K by the end of June.
Global City: Building Games by MY.GAMES B.V. saw its weekly revenue rise significantly, hitting $1.3K in the final week of June. Downloads also varied, with a notable peak at 3.4K in early May, before stabilizing around 2.4K by the end of June. Active users showed a similar pattern, peaking at over 5.3K in late May before dipping to 4.9K at the quarter's end.
Megapolis: City Building Sim from Social Quantum saw modest revenue, with a high of $449 in the week of April 24, but dropped to $84 by late June. Downloads followed a fluctuating pattern, peaking at 2.4K in late April and stabilizing around 779 by the end of June. Active users saw a rise from 3.8K in late March to 4.9K at the end of April, before dropping to 3.9K by the end of June.
Godus by 22Cans had relatively lower revenue, with a weekly high of $158 in mid-June. Downloads spiked at 2.4K in mid-May, but settled down to around 318 by the end of June. Active users surged to nearly 3K in mid-May before decreasing to 683 by the end of the quarter.
Merge Mayor from Starberry Games GmbH saw a peak weekly revenue of $228 in early May, with a gradual decline to $124 by the end of June. Downloads varied, peaking at 809 in late May and ending the quarter at 330. Active users increased from 997 in late March to 1.3K in mid-June before slightly dropping to 1.2K by the end of June.
For more detailed insights and trends, visit Sensor Tower.